Rules For CA2 Only

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Tribes are limited to 2 Bases per server/map.
Due to the volume of players that join the server, we limit the number of builds a Tribe may have on anyone map. Tribes are allowed one main base, plus one farming outpost. Tribes who wish to participate in Tribe-Warfare may use the farming outpost as a PVP base or should consider this when building the main base. Outposts should be recognizable as a functioning outpost. Anything else will be considered spam. Tribes who have multiple members who wish to play separately from the rest of the tribe should form a new tribe and ally with the main tribe. This will prevent the spamming of anyone's Tribes buildings across a server. There are no limits to how large a Tribes base/area can be, however, Tribes should be considerate when taking up land. At any time a tribe may be asked to move or condense the size of their base, based on the needs or health of the server, or needs or will of the owner.
Tribes may have 1 additional Aquatic Base,(Tek Base w/vacuum chambers), that does not count toward the tribe base limit.

Tribes Names should be consistent across all maps.
To avoid clutter and confusion and for ease of admin services, Tribes must have the same name across all servers.

Do Not Block Resources or Dino Spawns
Any bases found to be attempting to block off, section off, prevent respawning, or restrict access to resources or dinos, will be deleted and the player or Tribe may be subject to a ban. NO BUILD areas include but are not limited to Volcano, metal mountains, Penguin isles/areas, Silica Pearl concentrations, Viking Bay(Ragnarok) **, Crystal concentrations, ETC. Mining outposts are not permitted near heavy resource areas, as this can not only block resource spawns but will also prevent others from placing telepads or bedrolls.

Do not leave unattended dinos on aggressive/neutral.
At no point should a player log-off, or leave the server with tames that are set to aggressive. This is highly disruptive to the map and other players. This includes wandering dinos who are set on neutral. Tames who are on neutral/aggressive/or on wandering for harvesting, protection or any other reason, MUST be contained within a pen, or building or the owner must be online and near the tame. Any tames found in the wild unattended, not near a base, that is on neutral or aggressive will result in a Tribe-wide dino wipe.

Players must remove ALL spike walls AND Taming Pens after your tame has finished.
"Public" traps are not to be set up, and locked traps are not to be left in the world. Failure to remove traps repeatedly or placing disruptive traps that inhibits the environment or other players will result in a tribe structure wipe. Tribes who are found repeatedly leaving spikes and disruptive traps in the world will be added to a list on Discord. Upon Recieving 3 strikes, the tribe will we structure wiped.

Do not block access to Explorer Notes or Glitches(Genesis).
Any structure found to be blocking other players access to an Explorer Note or Glitch, will be deleted. Players may build around Notes, but clear and visible access must be provided.

Do not Build on or near Player Spawn Locations
Tribes and Players should not begin building where they spawn into the game. Tribes who are found intentionally blocking spawn points for players, will be banned. If your structure is not intentionally blocking off an area, and traps another person, access outside will be made in the structure by the admin and you will be asked to move.

Do not Build on or near Genesis Teleport Locations
Players shall keep a 1 degree radius clear of the teleports at all times. Any structures within this radius are subject to delete without warning.

Do not build on or Near the Obelisks or City Terminals*.
At no time should a player build any structure (ex: foundations with beds, storage facilities, shacks etc...) on or in the greater vicinity of any Obelisk or City Terminals*. There must be a large clear radius (5 degrees in all directions from the center of Ob.) around all the Obelisks. Bases must we well beyond a turrets HIGH range for City Terminals*. A Tribes bases should not seem as if the Obelisk or City Terminal* has became that bases personal transfer or monument.

Tribes may only tame Titans once per week, and may only have up to 2 at once.*
To clarify: This means a tribe is allowed to tame all 3 titans but must wait until the following week (IRL) before they may tame them again. This is to ensure all tribes on the server have access and time with the Titans.
Titans are allowed to be transferred off of the server.
However this still counts as the tribe weekly tame.

Players should not run missions back to back when others are waiting.(Genesis)
If a que is forming at a mission players will run 1 (one) mission and then surrender the mission to the next player. Players may then go to the end of the que to repeat the mission. Players or TRIBES found to be trying to monopolize events will be removed from the server for a minimum of 48 hours.

SANCTUARY*

Sanctuary is a difficult place to try and make rules for. It is a valuable place for resources and building, as it offers protection from meteors and Element dust which is critical for End Game progression. Please bear in mind these rules will be further clarified as time progress in the game. If you are ever unsure about something, PLEASE feel free to ask the admin, through Discord or one of the other various forms of contact.
Buildings in Sanctuary are limited to Outposts no larger than 5x5 with a total area of 10 x10
The only way to try and protect the many resources which are the most valuable in the entire game is to GREATLY limit the amount of buidling that can be done in the area. The map contains a great amount of land and places to build the main base. This map is also considered an end game map, and therefore may and should require extra resources to protect and maintain, and requires players to be more venturous in their building locations. The cluster offers 6 maps for players to build and play on, and thusly we feel we can limit the building on one particular area of one of the maps to ensure its stability.

Players must pay extra attention to detail when choosing a location in Sancutary.
Element is precious and vital. Players will strive to protect EVERY SINGLE lampost, bench, or any other element bearing node. Do not be surprised if the Admin asks you to move or change your outpost.


* Applies to Extinction Only
** Permission must be obtained from the admin to build in Viking Bay. This will only be considered for Veteran AGS players.

DISCLAIMER:
Failure to read this rule list is not an excuse and will not grant leniency or special consideration. This is not a definitive list and these rules may be added to or amended at any time, by the owner, either verbally, through in-game chat, Discord, website updates, or through any other means of communication, for the health, need, or good of the server or will or need of the server owner. At any time a tribe may be asked to my their base location for the needs of the server. Any tribe refusing to move or attempting to grief/troll/argue with the admin will be removed from the server.